Technical Art Director

Job Category: Technical Art Director
Job Type: Full Time
Job Location: Bucharest


Job summary:
The Technical Art Director is a key profile in our team, responsible with researching, inventing and selecting the technical means needed to express the Creative Vision of the project, while respecting the overall Art Direction.


  • The Technical Art Director has four main focuses during production, which are highly inter-dependent: 
  • The Art Technologies used in the project
  • The art assets creation Process 
  • The art assets final technical Quality 
  • The Performance of the game


  • Works together with the other teams inside the project to identify or invent the technical art features needed to express the creative vision;
  • Selects, prepares and adapts the art tools used in production;
  • Defines and validates the art workflow and art content pipeline of the project;
  • Establishes the technical art constraints of the project;
  • Manages the focus and development of the Technical-Art team members.




  • Experience in at least one full videogame production, in an art supervision role (Director, Lead);
  • Experience with other types of digital art creation pipelines is also relevant.


  • Excellent problem-solving skills;
  • Leadership skills;
  • Very good management skills with ability to keep track of multiple threads;
  • Great communication skills, both written and spoken;
  • Training and tutoring skills;
  • Significant experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art);
  • Detailed knowledge of the technical constraints of engines and the different game platforms;
  • Good artistic skills (proportion, color, composition);
  • Good knowledge of 2D and 3D graphic software;
  • Knowledge of an asset management system (ex : Perforce, VSS, Alienbrain);
  • Knowledge of a programming language is considered a plus;
  • Knowledge of scripting languages is also considered a plus;
  • Ability to create technical documentation;
  • Knowledge and Interest in the following tech-art areas:

      Shading/ Scripting/ Lighting/ Rendering and Post-Effects/ Special FX / Rigging and animation / Physics simulations;

  • Fluency in English.


Benefits that you can enjoy:

  • We want you to expand your knowledge, so we have a variety of trainings you can attend;
  • We have a library at your disposal, where you can find specialized books on various skills, such as Programming, Level Design or Management;
  • If you want to relax after work, you have video games and consoles which can be borrowed at any time;
  • You can also borrow a Ubi bike during lunch time or in the weekends;
  • If you’re into sports we’ve got a great gym right into our studio;
  • Since we value health you’ll have access to private medical system after the first 3 months.

If interested, please apply at Technical Art Director (

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