DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative game Mirror’s Edge.
We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.
Core Software Engineer
We are looking for a Core Software Engineer with experience writing high-quality and maintainable code in C++. We find added value in candidates with expertise in optimizing performance and memory usage, and low-level understanding of the console and PC platforms.
We need your bravery to challenge existing ideas. You can identify the small things that make the big differences. You listen to other people’s ideas, know how to embrace change, and you lead by example.
Reporting into Craft Manager, you will be a part of ensuring the studio and our live titles to adopt new technology and always improve the way we work. As a senior engineer, your ideas and implementations will change how DICE creates games. From within DICE and EA, being in a driving partnership with the Frostbite development team, you will work with leading industry talent in one of the world’s largest and leading game development communities.
- Experience with C++
- Experience with optimization, memory, and performances
- Experience with low level programming
- Experience with game engines and art and content pipelines and workflows
- Motivated to achieve with an eye towards quality
- Communication ability that supports an open working environment regarding feedback
We do not believe it matters if you have a degree in Computer Science or if you are self-taught. Your deep subject-matter knowledge, engineering experience, and overall curiosity is what makes you right for this job.About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
If interested, please apply at C++ Core Software Engineer – DICE [ea.com]